| |
BioShock 2 zaps
fourth dev house |
 |
| |
|
|
July
12, 2009
2K Games taps Arx Fatalis creator Arkane Studios to lend
"design, animation, and art" expertise to story driven FPS.
BioShock 2 is due to hit store shelves on November 3 for the
Xbox 360, PlayStation 3, and PC, and 2K Marin has had no
shortage of help in seeing that happen. Along with tapping
original BioShock collaborator 2K Australia for the game's
technological component, 2K Games signed on Dark Sector
developer Digital Extremes to craft the game's multiplayer
component.
Now, BioShock 2 has picked up a fourth developer, as Arkane
Studios revealed that it will be lending "design, animation,
and art" assistance to the title. Based in Lyon, France,
with offices in Austin, Texas, Arkane Studios is perhaps
best known for 2002's well regarded Arx Fatalis. Arkane also
handled the original edition of Ubisoft's Dark Messiah of
Might and Magic for the PC, which debuted to a measurably
positive reception in 2006.
"Under the direction and leadership of 2K Marin, Arkane is
assisting in the creation of levels that embody the
aesthetic and gameplay ideals that make BioShock such a
unique and exciting experience," commented 2K Marin producer
Alyssa Finley on the collaboration. It is unclear when
Arkane Studios was added to the project, and 2K Games had
not responded to GameSpot's request for comment as of press
time.
Source: The Gamespot
|